Controls: 

  •  Left Paddle: Z   
  • Right Paddle: /   
  • Launch Ball: Space
  • Turbo Boost: Space

Custom Levels:

Level 9: Land the ball on every blue tile to receive a bonus.

Level 10: The ball leaves a deadly trail behind it.  Colliding with a deadly tile will make the bumpers temporarily subtract points upon contact.

Asset References:

Cethiel (2019), Cosmic Time - Magic Effect. OpenGameArt.org, https://opengameart.org/content/cosmic-time-magic-effect

Kenney (2014), 50 RPG sound effects. OpenGameArt.org,  https://opengameart.org/content/50-rpg-sound-effects

Rekkimaru (2021), Dungeon RPG Tileset. itch.io,  https://rekkimaru.itch.io/dungeon-rpg-tileset

Typomondo (2021), Nosifer. Google Fontshttps://fonts.google.com/specimen/Nosifer#standard-styles

Code: Tripwire & SceneSwitcher code was adapted from Games Fundamentals tutorials, levels 9 and 10 use some code from my other project, Death Boots. 

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